eBook Details
Author:Jim X. Chen
No of Pages: 559 pages
Press: Springer;
Edition:2nd edition
Dated:November 14, 2008
Language: English
ISBN-10: 1848009003
ISBN-13: 978-1848009004
eBook Description
Current graphics software and hardware combine to allow multiple-level functionality and open up new application areas for scientists of all disciplines, and for computer scientists and engineers in particular.
This thoroughly revised edition of this integrated guide explains and lists readily available graphics software tools and their applications, while also serving as a shortcut to graphics theory and programming. It grounds readers in fundamental concepts and helps them use visualization, modeling, simulation, and virtual reality to complement and improve their work.
Features:
• Comprehensive and practical coverage of software graphics tools
• Includes 6 new chapters on OpenGL Programming in Java, Curved Models, Vertex Shading, Pixel Shading and Parallel Processing, Programming in Java3D, OpenGL Shading Language, Direct3D Shader Programming
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